ENHANCE

About Enhance

Enhance was a European project focused on assessing, raising awareness and educating grassroots esports players and their parents or carers about the social risks and benefits of competitive online gaming. The project addressed the need to better understand the online gaming environment among young European gamers aged 14 to 18, including issues such as toxic behaviour, hate speech, discrimination, violent communication and other harmful interactions.

The project combined research, education and digital innovation to support safer and more positive esports environments. Through the development of a self-assessment tool, pedagogical resources and the Esports Social Observatory, Enhance aimed to help young gamers, parents and educators recognise harmful behaviours, promote pro-social and creative practices, and strengthen digital communities based on respect, inclusion and positive interaction.

Main Objectives

    • Assessed the social risks and benefits of online gaming among young esports players;
    • Created a self-assessment tool to identify and categorise toxic behaviour;
    • Developed pedagogical tools for young players, parents and educators;
    • Raised awareness about hate speech, discrimination and harmful online interactions;
    • Promoted pro-social, creative and respectful behaviour in online gaming environments;
    • Created the Esports Social Observatory to monitor and support positive practices;
    • Measured the effects of educational tools over time;
    • Supported young gamers in building safer and more inclusive digital communities.

     

Project Overview

Funding Programme: Erasmus+ Sport – Collaborative Partnership

Reference: 2024-SCP-101184295

Period: 01/2025 to 12/2027

Partners:

Coordinator – Vrije Universiteit Brussel – Belgium

Partner – University of Patras – Greece

Partner – Frederick University – Cyprus

Partner – Asociación Cultural y Deportiva La Hoya – Spain

Partner – Vitamina C – Italy

Partner – European Esports Federation – Poland

Partner – Belgian Esports Federation – Belgium

Partner – Sport Evolution Alliance – Portugal

Total Budget of the Project: 400.000,00 €

Total Budget of SEA: 69.980,00 €

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